![]() ![]() Whether I'm doing a story mission, a randomized contract, or one of Anthem's Strongholds (20-minute dungeons that work like Strikes in Destiny 2), there are maybe half a dozen mission objectives that Anthem cycles between again and again and again. The jungles of Bastion are ridiculously pretty and soaring through them with my squad before each mission is sublime, but the missions themselves are boring and repetitive. Things are only marginally better once I hop in my javelin and head into the open world. What's worse, Anthem is structured so that you often go through several loading screens in succession, like at the end of missions. A day one patch has reportedly fixed load times on "older drives," but on my Crucial MX200 SSD loading into the open world can still take 50 seconds. The biggest issue is that Anthem has incredibly long load times (opens in new tab). ![]() Jarred digs into the full Anthem performance breakdown (opens in new tab) if you want more information. Those dips were disappointing, but the combat is so explosive I never really noticed them too much. ![]() ![]() With an RTX 2070, i7-8700, 16GB RAM, and 512GB SSD, I was able to enjoy Anthem on high settings at 1440p with okay performance that ranged between 50fps and 70fps depending on the complexity of the scene. ![]()
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